Portfolio - Click on each image for more details/videos
Neural Knight: Self-Playing For Honor Neural Network
For my final year project, I spent the first half of the year making a neural network that learned to play my favourite game, For Honor! The project earned me a First Class. Extremely proud and happy to finally present this video about my project. The paper is also available to read.
Post-Jam Release: Oath of Balance
My experimental first person ARPG from December’s Ludum Dare has now received a complete overhaul, and is much closer to my original vision for the game.
Latest Release: Spearhead
My newest release, Spearhead is a fast-paced arcade with a charming synth-pop aestheic. Compelling and polished, released Google Play.
Notable LD: Potion Seller - Ludum Dare 42
My best Ludum Dare to date, I once again worked with a friend to develop this relaxing yet compelling potion crafting game.
Notable LD: Eldritch Engines - Ludum Dare 41
A unique twist on the theme of “combining two incompatible genres”, I worked in a team of three to develop this Lovecraftian Kart Racer.
A 3D Android Arcade game I developed over the course of a month in the Summer of 2017, released onto the Play Store.
A difficult arcade game released for Android mobile devices on the Play Store, released in the Summer of 2016.
Ludum Dare Entries
A collection of nine (and counting) small games, developed in 72 hours for the Ludum Dare game jam.